Almost Every PSVR2 Game Reviewed (Part Four)

I’ve had a lot of people asking for more PSVR2 reviews—and while this blog has its roots firmly in the Amiga scene, VR has always sparked just as much curiosity among readers. With my background and involvement in both worlds, especially from a development perspective, it feels only natural to keep covering both. After all, retro passion and cutting-edge immersion share the same heartbeat: the pure love of gaming.

This part of the series (number 4) covers PSVR2 games starting with the letter D.

If you want to look up the other articles in this series, then click here, which will send you a group here at the AmigaGuru gamers blog.

Once a gamer, always a gamer—every title here is judged based on fun, Jank and playability, not just on flashy features or unused tech.

I’ve also included a trailer (if available) for each game, embedded right in the headline for easy access.


D-Day Enhanced PSVR2

D-DAY: Enhanced…

This is one of those VR titles that’s easy to overlook—not because it’s bad, but because the market is already flooded with flashy Call of Duty–style multiplayer clones sporting shinier graphics and bigger marketing pushes.

What sets D-Day: Enhanced apart is its focus on scale and features that actually work well in VR:

A weapon upgrade menu with grips and other attachments. Support for up to 64 players in the same match. Drivable vehicles—yes, you can cruise around in a jeep while blasting away at enemies.

The option to choose map size, with smaller maps delivering pure chaotic “respawn-and-die” mayhem. Virtually no waiting between matches. Surprisingly little jank, making it a genuinely fun experience for FPS fans. 

The game also offers both quick reload and full manual reloading. While the quick reload is seamless, the manual option suffers from some minor issues—it’s sometimes hard to tell if you’ve actually reloaded because the audio and visual feedback isn’t always clear.

Overall, it’s a surprisingly solid and fun VR shooter that deserves more attention than it gets. *Recommended for fans of the genre*


Darkness Rollercoaster psvr2
Darkness Rollercoaster Remastered Ed…

Another PSVR port has quietly landed on the PlayStation Store, and this one comes with a pleasant surprise. Since I first played it on the original PSVR, the game has grown into a more refined, enjoyable experience.

There’s very little jank to be found, and while the core gameplay is fun, it does start to feel repetitive after about 30 minutes. Like many rollercoaster-style VR games, it struggles to maintain immersion and can become monotonous fairly quickly.

That said, it’s far from a bad game. The game works well in short bursts and delivers a decent experience—especially if you approach it with budget-title expectations. At its current price point, it offers just enough to justify giving it a spin, especially if you’re into something horror-related. *Buy With Caution, A Casual Experience*


The Dark Pictures: Switchback review

The Dark Pictures: Switchback VR…

Dark Pictures: Switchback VR—now here’s a game that completely face-planted at launch. Hype was through the roof since this was billed as the spiritual sequel to the fantastic Rush of Blood on PSVR. But when it finally arrived (after a one-month delay, no less), it looked bad, played badly, and left fans utterly disappointed.

Supermassive quickly responded with an apology and a promise of a major update to fix things. Several months later, the “real” version of the game finally arrived—much closer to what people had expected in the first place. Unfortunately, by then the hype had died down, most players had moved on, and the developer missed the big moment they had been hoping for. And honestly, this has become a trend with PSVR2 (and even flat PS5) titles—launching broken or underwhelming, then scrambling to patch things later. Why risk burning your audience like that?

As it stands today, Switchback VR is a decent ride. It’s nowhere near the same level of intensity, atmosphere, or “wow” factor that Rush of Blood delivered, but as a horror-themed rail shooter, it does the job and can be fun in short bursts. Performance is smoother, visuals are improved, and there’s little jank left to complain about.

That said, my hands were screaming after extended play—the insane amount of trigger squeezing needed to shoot every enemy with the adaptive triggers felt more like a workout than entertainment. A burst-fire option would have made a world of difference.

And perhaps the biggest letdown: it just isn’t very scary. The constant barrage of enemies keeps you too busy hammering away to ever really feel the horror creeping in. *Buy With Caution*


Darksword: Battle Eternity review

Darksword: Battle Eternity..

This one slipped under my radar at first. The trailer didn’t really sell it to me, but when it showed up on sale for the second time, I finally gave in—and I’m glad I did.


Dead Hook PSVR2 Review

Dead Hook…

Dead Hook is one of those games that rarely gets mentioned—and honestly, I can’t understand why!


Dead land Polygon VR PSVR2

Dead Land: Polygon VR…


Here’s another cheap throwaway title that could have been good—something in the vein of Gun Club VR or Lethal VR—but instead it’s riddled with controller issues, missing features like smooth turning, and an endless parade of jank.

The one and only positive? You can snag the Platinum trophy in under an hour, even if you’re terrible at it. That’s it.

Ironically, it’s actually better than its sequel, but only because that one doesn’t work at all thanks to a game-breaking bug. *Avoid at all costs*.


Dead land 2 VR PSVR2

Dead Land 2 VR…

This one is yet another shovelware trainwreck, but somehow it manages to sink even lower. Right out of the gate—literally in the tutorial—the game hits you with a game-breaking bug with reloading the gun. And no, you can’t skip it (or maybe you can, but I found no enemies). The worst part? The issue has been there since launch, and months later, still not fixed.

Because of this, I can’t even progress, meaning a proper review is impossible. But honestly, that says enough. Even if it were bug-free, it still reeks of jank and lazy design. *Avoid at all costs. Utter trash*.


Dead Second PSVR2 Review

Dead Second…

Dead Second is essentially a modern Time Crisis-style arcade cover shooter in VR—and that’s absolutely a good thing. Personally, I think this genre is a perfect fit for VR and should be far more common. Just imagine the likes of Resident Evil: Chronicles or the House of the Dead series in full VR glory (heck, a quick port to VR would even work) —these games practically beg for it.

What makes Dead Second stand out is how polished it feels right from the start. The controls are spot-on, there’s no jank to ruin the immersion, adaptive triggers are used brilliantly, and the haptics go the extra mile—reacting even when you brush against walls, tables, or objects. I initially planned to just give it a quick try at launch before heading to work. Let’s just say I ended up running late…

The only real downside? It’s short. I blasted through the entire game in just a few hours and even managed a full 100% completion in that time. But considering the low price, the high polish, and the sheer fun factor, I can’t complain too much.

All in all, Dead Second is an absolute gem: accessible, highly entertaining, and a perfect title to show newcomers just how great VR can be. This one’s staying on my PS5 for years to come. *A Must Buy*


Demeo PSVR2 Review

Demeo…

This one had been sitting in my backlog since launch, but I finally fired it up after like 8 months —and wow, I got hooked instantly. The biggest surprise was just how deep the mechanics go. It wasn’t even scary at the start, which I honestly didn’t expect (probably why it stayed untouched for 8 months, lol). With that said, as more you play, the more you will learn about the deep mechanics.

What really caught me off guard is how much it reminded me of Eye of Judgment (that old PS3/PSEye exclusive, PSP version (Legends) was fine too, although I never really got into that) in the way the cards and mechanics work, there’s also a good tutorial as well as a Story mode/campaign. That’s a massive plus in my book.

I’ve discovered an amazing and supportive community around it, which makes the experience even better, and to be honest, I am far away from mastering it, but the community certainly help a lot.

It shines as a single-player game but also lets you team up with up to three others in co-op, with smooth drop-in/drop-out support. Add in the crisp visuals, varied classes, tons of card styles and elemental strategies, and you’ve got a recipe for something special. Not much Jank either to write home about, Demeo is polished and a game that shows quickly that it has been in development for a long time.

Honestly, I can already see this becoming one of my most-played PSVR2 games over the next few years. *A Must Buy*


Demeo: Battles PSVR2 Review

Demeo Battles…

Demeo Battles is, at its core, the same experience as the original game— at launch(?), this game only featured a pure online PvP affair. On paper, that sounds like it should be another straight 10/10, but honestly, PvP just isn’t my thing. I tend to get bored with it pretty quickly.

Interestingly, this was originally planned as an add-on to the first Demeo, but it eventually spun off into its own standalone release—likely to help fund future projects. I didn’t mind supporting them and grabbing this game, but I’ll admit I expected more than just PvP and “quick match” options.

Credit where it’s due: the game plays really well. The graphics and atmosphere are excellent, performance is smooth, and there’s virtually no jank to be found. It’s polished, fun, and well-executed, but not at launch, this game wasn’t really for me.

That said, if you were into PvP, then this one probably blew your socks off. Interestingly, after feedback from the community (most likely), they added a single player mode (although just a skirmish mode), a full-blown tutorial, as well as a Flat version and private matches and so on, making this one almost on par with the original game although a lot of people still think this is a PVP game only still which I fear might have damaged some of the potential sales.


DIG PSVR2 Review

DIG VR…

DIG VR was one of my most anticipated games earlier this year, mainly because it’s from Just Add Water—a studio I deeply respect after experiencing their VR work on Sniper Elite and other titles. Initially, there was no announcement for a PSVR2 release; it seemed like it would be Meta Quest exclusive. Fortunately, after plenty of feedback and questions from the community, the developers decided to bring it to additional platforms, including PSVR2.

Unfortunately, the game arrived in a state I hadn’t expected. Multiplayer was removed, the visuals were blurry, and there was noticeable controller jank. At times, it almost felt like the PSVR2 release wasn’t given the attention it deserved.

I spent a few hours with DIG VR at launch. The core concept is solid and engaging, but technical issues make it hard to fully enjoy. It feels like a missed opportunity to deliver a truly polished, definitive PSVR2 experience. That said, the game is fairly long, and while it can feel like work at times, it’s nowhere near as frustrating as other VR simulations. There’s a good level of variety, and the progression system—with level ratings—adds replay value.

I decided to wait for patches, but four months later, none have arrived. If addressed, this could easily be an 8/10 for me.*Buy with caution*


Doctor Who: The Edge Of Time PSVR 2 Review

Doctor Who: The Edge Of Time…

This game is essentially a direct port from the original PSVR release, with only a few notable changes. The main improvements come from ditching the old PSMOVE controls in favour of the PSVR2 Sense controllers, which removes a lot of the jank. The included DLC is a nice bonus, but beyond that, there’s not much new here.

The biggest missed opportunity is the lack of eye-tracking support, which could have been fantastic for certain gameplay elements. Still, at just £9.99, it was an easy decision for me to dive back in—especially since I’m a massive Doctor Who fan.

Gameplay-wise, it’s primarily a puzzle adventure with some stealth elements sprinkled in. For fans of the series, it feels like stepping into a Doctor Who episode, and for that reason alone, I can happily recommend it. That said, I’m not sure how much it would appeal to those who don’t already connect with the Doctor’s world. Hard to pin down the score on this one—if you’re just here for the puzzles, it’s a 6. But if you’ve got a TARDIS in your heart, it’s a solid 7.

Overall, the PSVR2 version is a clear step up from the original, but it also feels like a huge missed opportunity to truly take advantage of the hardware.


Dodgecraft by Incisiv for PSVR2. Training game for dodging, boxing with leaderboards. A fun game although Cleansheet feels more like a complete package.

DodgeCraft…

This isn’t just another VR fitness game—DodgeCraft is actually used by elite soccer teams (AC Milan, among others) to build strength, evasion, and tackling skills. Its sibling title from INCISIV, Cleansheet Soccer, focuses more on interceptions and perceptual training. Together, they complement each other perfectly.

When I first tried DodgeCraft, I barely lasted an hour before I was completely exhausted. The next day, after warming up properly, I managed 2.5 hours—and let me tell you, this game is one heck of a workout.

The visuals are clear, performance is smooth, and there’s no jank to complain about. It’s genuinely fun even if you’re not into “serious” training. Bonus points for including a Platinum trophy this time (something Cleansheet Soccer was missing) and for being reasonably priced. Oh, and a quick heads-up to GamesWithTea.

Whether sitting or standing, DodgeCraft does exactly what it sets out to do, and the physical benefits are undeniable. *Recommended*.


Down and Out PSVR2 Review

Down & Out (Down And Out)…

How about GTA in VR? Down & Out clearly tries to position itself in that sandbox genre, but to me, it feels more like Drunkn Bar Fight—only with more jank, terrible gameplay, and lacklustre ideas. Two minutes in, I wanted to scream at the horrendous controls; nothing made sense, and it felt like the game was designed to frustrate VR fans.

Even if the technical issues were fixed, I’m not convinced it would be any more fun. The game simply doesn’t work as a game and looks and sounds like a shareware VR title from 2016. This one is a hard pass and easily one of the worst titles to appear on PSVR2 so far. *Avoid at all costs*


Dropship Commander PSVR2 Review

Dropship Commander…

This hybrid title shadow-dropped onto the PS Store not too long ago (available for both flat-screen and VR in the same purchase) at a very low price. Gameplay-wise, it’s a clear nod to games like Lunar Lander, Thrust, Gravity Force and Fly Harder from the 8-bit and 16-bit era. It’s a niche experience that will only appeal to certain players, with the main focus on carefully piloting your ship through narrow caves and tight passages, just like the games that inspired it.

There are some clever touches, such as a first-person mode for precision landings and a zoom function to aid navigation. That said, the game comes with its share of jank and tough difficulty spikes. Visually and sonically, it’s nothing to get excited about, but it doesn’t feel like a throwaway project either. For those who enjoy unforgiving retro-style challenges, the sense of reward after clearing a level can be surprisingly satisfying.

With limited lives, fuel management, and various pickups to hunt down, it’s a game that demands patience and precision. Not a bad little game, but one I’d definitely tag as *Buy With Caution*.


Drums Rock VR PSVR2 Review

Drums Rock

Guitar Hero was an absolute blast back on the PS2/PS3, but after GH3, the series became oversaturated, and fan interest in the genre slowly faded away.

Drums Rock manages to recapture much of that old magic with tight gameplay, flashy boss battles, and a polished overall presentation. The catch? The song library isn’t nearly as varied as the classics. In fact, I was surprised to see songs repeat as early as the first part of the campaign (and there are three parts in total). That said, this might be the most DLC-supported game on PSVR2, with tons of music packs available. And if you’re into trophies, good luck; there are over 200 of them if you’re into 100% games.

If constant headbanging isn’t your thing, you may find yourself craving more variety—unless you’re willing to invest in those DLC packs.

On the bright side, the game is remarkably solid with very little jank. The only issue I noticed is that drumsticks can sometimes pass a little too easily through the drums. Still, the core gameplay feels complete, fun, and satisfying. The DLC packs definitely expand the lineup, but since I’m not the type who buys add-ons, I judged it based on the base game—and what’s there is already a great time.

Drunkn Bar Fight has to be one of the worst excuses for a VR game I’ve played. The whole “experience” is nothing more than wandering into random locations and punching people in the face with whatever junk you can pick up. It might get a chuckle for a minute or two, but it’s so broken, clunky, and downright lazy that the novelty dies instantly.

I disliked it on the original PSVR, and while the PSVR2 version is slightly less janky, that doesn’t save it. It’s still a shallow, frustrating mess that feels more like a bad tech demo than an actual game.

Honestly, it’s best described as a one-night stand you regret immediately—something you’ll try once, hate, and never touch again. *Play it if you want to punish yourself; otherwise, avoid at all costs*


Drunkn Bar Fight 2 VR PSVR2 Review

Drunkn Bar Fight 2…

Drunkn Bar Fight 2 is a sloppy, half-baked mess, and the only positive upgrade is that it has a Platinum trophy. The game is unpolished, broken, and infuriating, loaded with jank and pointless mechanics that make it a chore to play.

Yes, there are a few laughable moments—smashing walls, dropping objects on people—but they wear off almost immediately, leaving you staring at a dull, tedious experience. It’s the definition of VR shovelware: sloppy, shallow, and forgettable.

This isn’t a game. It’s a waste of your time and money. *Play it if you want to punish yourself; otherwise, avoid at all costs*.


Dyschronia: Chronos Alternate PSVR2 Review

DYSCHRONIA: Chronos Alternate…

This is one of the more unusual titles on PSVR2—a full-blown anime visual novel, split into three episodes. Each one took me around 5–7 hours to get through, meaning there’s over 20 hours of content here. The gameplay leans heavily on listening, paying attention, and solving puzzles within its anime detective story. That might sound boring to some, and honestly, if you’re not into anime or visual novels, this won’t win you over. But if you are a fan, it delivers exactly what you’d expect in a polished package.

Technically, the game runs great: solid haptic feedback, almost no jank, and a port that actually feels like care went into it. There’s even a platinum trophy to chase, with each episode carrying its own set of trophies too.

Verdict: Recommended if you’re an anime or visual novel fan. Everyone else? Best to skip—it won’t change your mind about the genre.


Every PSVR2 Game Reviewed Part 4

Summary:

And there you have it — the fourth part of this new review series! There’s no set ETA for the next instalment, as these take time to put together, but as always, your feedback will help shape how soon the next one arrives. Stay tuned!

Games not reviewed (for part 4): 

Every game on D has been reviewed.

Thank you for your time; I hope you enjoyed it.

Follow Us… Inspire Us To Get Better… Keep The Flame Alive

Leave a Reply

Your email address will not be published. Required fields are marked *

GaminZone – Expert Gaming Guides, Game News & Pro Tips
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.